zondag 11 juni 2017

Making Max Mad...


Recently, we got a little group together to try out Gaslands, the upcoming vehicle wargame to be released by Osprey. What makes this extra cool is that two of our quartet are people returning to the hobby after several years!

Apparently Gaslands has a strong theme of corporate backing and televised spectacle (sort of Death Race meets Running Man), but I prefer my vehicular mayhem to be distinctly post-apocalyptic in flavour. So down Fury Road I went...

Here's my automotive butchery in progress:

As the misses was away for the week, I took advantage of the opportunity to keep my painting gear set out in the living room and spent a little bit each evening daubing pigments on my little cars. These are the results:
Each has a reinforced ramming front. The guns are magnetised, the guns in the middle between the two cares are freely exchangeable between the two. Additionally there is a more advanced missile launcher, as well as an oil slick sprayer and caltrop dropper for the pickup truck.

Last thursday we had a game, each of us with one of their cars. The location visited was the Hasbro-Ginzu Memorial Zen Garden and Racetrack.We quickly got into the flow of the game, and carnage ensued!

At one point we had three a three car pileup, right in the middle of the tightest bit of the entire track!
My driver decided to bypass the choke point entirely, barreling through a bamboo grove, before tearing the right side off his car on the massive stone wall.
Shortly after it was all over. I managed to catch one the other cars in a salvo, just as I came tearing out of the second bamboo grove. It crashed and burned into the sacred stone standing in the bend of the track and exploded into confetti, as it's ammo and molotovs burned off. This flaming shrapnel then destroyed my already damaged car! Of the other two drivers, one was still manoeuvring his way out of the canyon formed by the walls, as the last of us passed the flaming wreckage and limped across the finish line with it's last few hull points intact.

We all had lots of fun, saw some entertaining reversals of fortune and agreed we should play again soon. Next time, we intend to play on a more open table instead of a racetrack, to see if we can get more use out of our manoeuvres and guns.

My thoughts on the game in it's current beta status: It's fun, quick and easy to get in to, but there are some areas that could use some more clarification. But the rules, in essence,  are tight as they are, and I fully expect them to get the necessary polish before release. I'll certainly be buying them!
In fact I'm already scouting out more cars to convert, and thinking about terrain....
But 40K 8th edition is also coming upon us, so I might be balancing two (or more) projects the coming months!

See you next time!


4 opmerkingen:

  1. This is one of the games I definitely want to try out with my kids and I even look forward to do something with these model cars they demolished 😁.
    I love the use of all these spare 40k bits and bops as weapons for the cars.

    I'm still not sure about 8th edition, which is why I can't Bring myself to bit the rulebook. It's a bit of mixed feelings. Watching YouTube films, there are things I like and things I don't.

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    1. The game is quick, easy and fun! I can really recommend it, especially if you already have a stash of cars to convert.

      If I understood correctly, the core rules will be available for download from GW as of tomorrow. Though I only expect those to be the core mechanics, with none of the extra rules and such.

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  2. Outstanding! What a great build, lovely conversions.

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    1. Thank you!
      I've really got the taste of it now, I just need to acquire more cars to butcher.... :)

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