This weekend has been a busy one!
Replaced my son's bed. He had a creaky, wobbly metal loft bed and that has been disassembled and brought to the skip. He now has a nice and sturdy wooden bed, again loft model so he can have his desk underneath.
I also made some nice progress on the two rocky hills for Gaslands/WWII Afrika. I fixed the damage/thin spots on the filler layer and glued on the rocks and sand:
My brown paint for this terrain has almost run out. I couldn't finish basecoating the hills this sunday. And it's a bottle of craft paint I bought nearly a decade ago (2009) and I have no idea if the local arts and crafts store(s) still sell it! Now I may need to find a similarly tinted alternative. Sadly the local arts and craft shops are only open when I'm at work. If that hiccup hadn't occurred I might have gotten these hills painted. Oh well, no deadline, no worries. Though I would have liked to have them available for our game this Thursday.
As a diversion during drying time for the paint layers, I dug out my boxes of scenery materials with the intent of going through them to find materials and ideas for Necromunda, as I'm getting psyched to build terrain for that. This is my stash, minus specialist materials like XPS, foamboard, mdf and plaster and filler and such:
luckily will soon be a past thing), meant I had to opt for having the occasional lie down on the couch, instead of maniacally rummaging through these boxes.
Oh, well, there is always next weekend, or the weekend after that. Necromunda won't return until November.
Speaking of work related aches, todat the boss dropped a little bomb: Originally the project I'm currently working in was supposed to last until October 1st, with maybe the chance of another extension. Today we got the news that the project will terminate sooner, to be precise: coming friday! As of Monday, my job will cease to exist. Some choice words were quietly muttered, naturally. Of course this didn't help the aforementioned back aches.... It means I spent most of the evening applying for unemployment benefits (hoping I don't need them, but better safe than sorry) and frantically sending out more job applications. It also meant that today me and my teammates were repeatedly encountering the following error:
See you next time!