Posts tonen met het label Fallout. Alle posts tonen
Posts tonen met het label Fallout. Alle posts tonen

zaterdag 20 juni 2026

Sowing Division

 Between a few busy weeks and the associated accumulated exhaustion, the motivation for Space Hulk dried up again a bit. So instead of forcing it, I put it aside again.

At the same time, a friend was talking about the Division (more specifically The Division 2) again, and the Kickstarter for the TTRPG started around the same time. So I got into that again...  

And being the weirdo I am, I process basically any IP through the medium of wargaming and miniatures...

Add to that my long-dormant project of building a set of city terrain that, by swapping out signage and scatter and the occasional building, can function for modern day (zombies, etc.), cyberpunk and post-apocalyptic (the Division, zombies, Hellgate London, Fallout). And you can guess where this is going.

Way back when I just started this blog, I had started on some sidewalk tiles with magnet paint to hold things like streetlights and traffic signs in place. It was a simple case of spraying the sidewalks a mottled grey, then masking and spraying the building plots a mottled brown-grey. And finally, painting in the seams on the sidewalk paving. (The roads will be shown by placing these on a dark grey/black cloth/gaming mat.)


While I was working on this, the 3d printer was running to add buildings to my (tiny) collection:







I also found stls of "not" Division Agents, so those got printed and now I'm slowly working through them and looking for minis that are suitable as their Opfor. Painting is low at the moment, due to initially the current level of exhaustion, and now the (likely extended) heat wave we are experiencing.



Painting these models did drive home for me how much lack of practice, coupled with the effects of Long Covid on my eyes and fine motor skills.

I've also been printing some scatter terrain and loot/objective markers and looking at rules to play with (Current favorite is Zona Alfa, with some modifications and maybe the Kontraband solo/co-op add-on). Now to just find a way to comfortably paint and airbrush in the current heat, so I can finish the minis and buildings!


See you next time!

maandag 14 maart 2022

Wow, time has flown....

Several months of catching up to do... Prepare for a deluge of images!

I did some Fallout stuff: 


After a while, interest waned, and I started on some Crimson Skies stuff, namely, printing off some planes I found, and then 3d modeling and printing engine nacelles and broadside bays for my zeppelins (Which I will have to redo, as I dropped them before primering and I'm still waiting for the heartbreak to subside enough to work on them again...)




Having gotten some practice in with Fusion360 again, I settled into another project: making System Ships for Battlefleet Gothic: 






They are TINY! That's a 32mm base it's next to:


And since I was making these anyway, I might as well start printing stuff for BFG again:




Including ordnance (SO FIDDLY!)

As well as some large scale fun:



My friends and me also got a period of renewed interest in cyberpunk, resulting in this: 




We planned to each have one of these appartments printed, so we could paint it, and have a basis for a city board. Due to some issues with the filament printer, the last two still need to be printed. I'm currently ironing out and re-tuning after replacing the entire hot end...

I also finally figured out how I could do the banners on my Reaver, so that project is moving forward again as well (once more, waiting on troubleshooting the filament printer)...

Since I had a week off, and was in a holding pattern regarding 3d printing, I finally got to painting some stuff: 



The fruits of a week of painting, I got a LOT done!


Some close ups of the large (1/10.000 scale) BFG escorts:



And that brings us up to this month.

I'm working on the dismounted crew for my Titans:

And I stayed with the BFG theme:


I also fired up Fusion360 again, and got to work designing an Orbital Dock:










This model, along with my System Ships, are up on my Cults3D page

Now that is done, I'm working on a set of Orbital Defence Platforms, again, in the extra-gothic style:




Test prints are currently running, once these print satisfactorily, they'll go up on Cults3D as well.

Thanks for your patience, both in waiting for this post, and in viewing it!

See you next time!



woensdag 27 oktober 2021

Another month, another report.


 Hello again,

Let's see what I've been up to this past month, shall we?

I've done some more on the Fallout project: 

 




Still a fair bit to do on this project, but it seems to have petered out for the moment. I'll get back to it in a bit, I guess.

A commission 3d print and an invitation to a Rogue Trader RPG set me on the course of  Battlefleet Gothic once more.
This time I wanted to do some 1:10000 scale display models:
A size comparison: A Sword Escort, vs Starhawk Bomber, Fury Fighter, Aquila Lander and Arvus Lighter (back to front)

A Cruiser at 1:10000 scale. I won't be printing one of those for a while!!! 

The large scale escorts, together with a print of the Eiffel Tower and Enterprise D, to give a sense of size and scale.

And with Brother Forscale to give an idea of the model size.

I hope to basecoat these three the coming weekend.

I also printed a rough and ready Aquila Lander, to use as terrain and or an objective for Killteam/Necromunda/Inq28 games:

Not my cleanest print, or assembly, but great for a run-down "army surplus" type craft.

Next up, more big boys, but this time in proper BFG scale: Glorianas for my Imperial and Chaos fleet. These were created by Soul Forge Studios, who do excellent 3d printing files through their Patreon and MyMiniFactory

Yes, that small thing in front of it is a regular size Battlefleet Gothic Cruiser...

Time for another gear shift, this time towards Crimson Skies.

First I printed some planes:

 
Years ago, I had bought two Zeppelins, with the intention to convert them for Crimson Skies. But I never quite found a satisfactory way to model the engine nacelles and broadside cannons... But hey, I have a resin printer now, and know a bit of Fusion360!

 

And that solved a nearly two decades old modelling conundrum!  Now to just decide the colour scheme for them...

That's it, see you next time!